A GUIDE TO CONSENSUAL ABDUCTION PLAY
Over the years, I’ve been fortunate enough to be asked to participate in various abduction scenes ranging from the mild to the more extreme. It occured to me that this could be seen as a pinnacle of BDSM play, with a “victim” and a cast of supporting characters, each with a part to play in orchestrating the overall experience. Those that participated all saw it as a gift from the abduction scene organiser (often the victim’s partner) to the victim as an expression of the lengths they’d go to to make their fantasies a reality. A true expression of love, if ever there was.
After recounting one of these experiences as my first attempt at “Literotica” on FetLife, some friends suggested I write a very basic guide to abduction play, and the lessons we’ve learned over the years. To give a quick bit of context, my partner and I have been in and out of the Fetish scene since 1989 when the first clubs started appearing in London. We soon made friends, which some turned into very deep authentic relationships, so it became (and still is) quite a large fetish family. This accidentally enabled such a deep trust between the people, the idea of abductions was discussed, and a surprisingly high number of us that identified as submissive thought it was an extremely hot idea of being taken “against your will” to some dungeon somewhere, or a club environment where.. well, who knew what awaited the hapless victim.
So, here are some points that we see as fundamentals to enabling that to happen
1) Absolute trust; although you might think it goes without saying, there have been times when a vague idea of an abduction is attempted by a well-meaning, but inexperienced person – they’ve started the scene, but the victim wasn’t 100% sure that the intention was good, and it turned out both quite embarrassing and damaging for those involved.
2) The ability of the victim to be able to vocalise the main components of the abduction, and a full understanding from the organiser of exactly what would and wouldn’t work for the victim. There’s sometimes well-intentioned people that’d like to e involved but as the organiser, you need to be very clear on who’s involved, what their persona would be and what kind of interaction would work the best. By all means the organiser can ask for input from the other people, but the organiser carries the accountability for the planning and the execution of the plan on the night!
3) Checkpoints – Generally every 30 mins seems to work well, a check-in with all those (A whatsApp group is invaluable) to ensure things are going to plan, or if things are running late.
4) If your abduction starts in someone’s house (for example, a dinner party) and the victim is suddenly hooded, handcuffed and led out to a waiting car, then having an A4 sheet of paper with the words “FILMING IN PROGRESS” you can often allay people’s fears that a real abduction is actually taking place. Folding the passenger seat down helps keep prying eyes away when you’re sitting at a set of traffic lights praying a police car doesn’t happen to stop opposite you.
5) If your abduction is taking place in a club, choose your spot carefully, (a quiet corner, not too overlooked is ideal) and ideally ask the organisers in advance if this kind of play is within their own rules, Walking someone hooded and collared through a club appears to be acceptable behavior, but a sudden act of hooding someone who’s clearly not expecting it can understandably be mis-interpreted as a non-consensual act!
6) All participants need to know where to be at what time; some pre-arranged hand-signals can work well in noisy club environments, and once the victim has been safely moved from the start location to the destination location, then you’re 90% there. Once at the destination location (Private dungeons seem to work well, but a well-kitted out bedroom can suffice) then you can decide how the victim should be positioned, bearing in mind their sense of hearing will be sensitised, who’s going to speak, and what they’re going to say. Having your victim kneeling down on a floor hearing muffled voices for 10 minutes before anything actually happens can be a real sensory experience in itself..
7) Once the hood is removed, then the victim will immediately know who’s involved, even if they have no clue where they are physically, so if your plan is for all participants to show off their domming skills, then again, this should be rehearsed even if it means having a cheat-sheet available as to who plans to do what with whom at what stage.
8) Finally, when the organiser senses that the victim is so overwhelmed that the scene should close, or they’re just exhausted, then do expect an outpouring of emotion from the victim. The realisation that all of these people have allocated a night to focus entirely on them is overwhelming in itself, and more than once, several people (including the victim) have been moved to tears, such is the intensity of the experience. For those involved in the scene, the sense of relief that it’s all worked out is quite significant, too. Plus, of course, the memory of a lifetime for all those involved.
So to summarise, if all the participants are emotionally mature enough to recognise the responsibility that goes with this sort of play, and are happy to invest the considerable time in researching, planning and execution, then this (for us at least) is the most memorable kind of BDSM experiences imaginable. It’s such a bonding experience, I guess like rehearsing for a play, then realising that it’s all gone really well, and that brings its own euphoria.
Happy planning!
Nick aka __Nikki_Fierce__ on Fetlife 🙂
Nick was at the very first TG and still believes it’s remained true to it’s principles of inclusion and respect. Having tried most things, he’s currently enjoying crossdressing whilst trying not to be like Emily Howard from Little Britain. He lives in Bournemouth.